Welcome to the RRJDS Guild WebsiteThank you for visiting us. Please take a moment and read at least this page, to see who we are and what we offer our players. |
The RRJDS GuildThe RRJDS Guild is a group of friends who enjoy playing the online multiplayer Microsoft game "Freelancer" together, to our own high standards of Fairness, Sportsmanship, and Honour. We welcome all other players of both sexes and all nationalities and ages who like our standards and are willing to support them.We operate our own gaming servers and run our own mod as well as other popular mods when we can, and we enjoy finding ways of improving gameplay for the players who join to play on our servers. Our purpose is to provide a good, friendly gaming environment for the majority of our players, who are of all ages from early teens to over-50's. Roleplay On Our ServersIn roleplay we are a Mercantile Guild, with emphasis on building Guild wealth by in-game Trade and Commerce. We operate as a family business and we enforce our standards with both our own Guild Enforcers and with self-policing Clans and Groups. Our Guild and Clan Members teach, help and guide our players in our methods and expectations as well as in-game exploration, role-play and team-play for more participation and enjoyment.Guild Members run profitable businesses and trade-routes for the Guild, selling information and equipment to players who are unable to obtain it for themselves because of bad rep, or who prefer to buy it. They also operate non-Guild characters and are often to be found in some form of "lawful" profitable activity such as freighter Escorts, mission Mercenaries, and Bounty Hunters, or sometimes "unlawful" ones such as bountied Fugitives, Outlaws and Buccaneers. Our Guild has several Guild Elders and our Guild Leader. Important decisions are made democratically, and are not made by a single person. This ensures that all decisions and their repercussions are carefully considered. In real life our Elders are from the UK, the USA, Belgium, Holland, Australia and Germany, and this is a great benefit to our international players and server-cover capabilities. We speak several European languages (as well as a lot of rubbish!) On our main server, named "An RRJDS 2.8 Mod", we run our own mod, which we have named the RRJDS 2.80 mod, and which was originally based on Crabtree's WTS Worlds version 2.40, but which has since outgrown WTS Worlds 2.40 to be much more stable and balanced, and with many more game enhancements and fixes. We are working on adding more 24/7 servers to run other mods under our standards. |
RRJDS Server Advantages
Gameplay StandardsThe Guild has applied our high standards of gameplay on many servers prior to being able to operate our own server. Our standards are enforced and include the following:-
What Is Not Permitted
|
The RRJDS 2.80 modOur mod has been carefully designed in-house to expand the game as much as possible while at the same time to cater for as many player types as possible within the confines of the original game engine, whilst removing as many bugs, "sillies", incompletions and omissions as possible. There are good paths for not only the trigger-happy mercenaries among us, but also for traders, explorers, fugitives, outlaws, player bounty hunters, Buccaneers, pirates, and even miners too.Here are the main characteristics:-
Systems and ShipsThere are many new systems and new bases in addition to the original systems and bases. Factions such as the Borg, Centauri, Earth Alliance, Minbari, Narn, Shadows and Vorlons bring new challenges and advantages to the game. The Nomads are no longer the only real challenge out there.In addition to the original ships, there are over 150 additional ships from Sci-Fi series including Babylon-5, Star wars, Star Trek, Wing Commander, Homeworld, Battlestar Galactica, and from custom designers such as XTS, Mancer and many others. These include many exciting Capital Ships, Heavy Cruisers, Light Cruisers, Gunships, Light Fighters, Medium Fighters, Heavy Fighters, Very Heavy fighters, and a large range of specialist freighters from as low as 35 units to over 13,000 units of cargo capacity. Ship Characteristics OverviewIn many mods, even fighters are capable of carrying huge and disproportional cargo amounts, and freighters have huge hull strength, and warships can turn as fast as or even faster than light fighters. This is clearly unrealistic in terms of what would be expected from "real" space ships in physics.We set out for more realism, and we believe we have achieved it in the main.
Brief Ship ListHere is a brief list of just a few of the available ships, several have their own unique weapons:-
Game Fixes
Game Enhancements
|
Join us!Thanks for taking the time to read this.If you like the sound of what we are about,please take the time to download the mod and join us for a time, to see if you like us. If you do, register on our forum and let us know who you are, and tell us your opinions of our Guild, our mod and gameplay, we are always ready to listen and respond, and we look forward to hearing your views on how we can make gameplay even better for you. |